Piyush Gupta, President, Kestone

Piyush Gupta began his career at Ceasefire Industries Ltd as Key Account Manager. He joined Kestone in 2005 as a fresher in the operations team and moved quickly to manage key clients for Kestone. From there on in 2007, moved to Delhi to manage the branch and then to heading the business team. When Career Launcher acquired Kestone in 2008, he became part of the management committee which was also responsible to run the organization. In 2012, Piyush took over the role of President and was given the responsibility of running the organization. The role continues, just that the scope now has expanded as Kestone has become a global organization.



The world, today, is in a state of flux. Still reeling from the fallout of a global pandemic that took the world by storm in 2020, humanity is trying to come to terms with all that it entails. And slowly trying to inch back to normalcy. But is it really possible? And what is the new normal today?

The pandemic and a new world order

Nothing will ever be the same again. As people slowly emerge, blinking, into the sunlight, after two years of isolation, they understand and accept the fact that working and studying remotely will continue to be a way of life. And that the current generation of young people (and generations to come) will have to adjust to a world of knowledge and education, without having to leave their homes.

So, while offline classes are slowly making their way back, there is absolutely no doubt that virtual classes and 3D classrooms are here to stay, to evolve, and shape future generations to come. And at the current rate of progress, classes on the Metaverse are not only possible, but probable.

Since the Metaverse offers a virtual world for users who want to interact, experience, and engage, the way they would normally in the real world, it opens massive possibilities with the help of Augmented Reality (AR) and Virtual Reality (VR) technology.

Meanwhile, 3D classrooms are already making their presence felt…

The educators take on 3D classrooms

Teachers and educators, these days, are constantly looking for ways to engage and communicate with their students, to motivate them to explore a world of knowledge beyond books. Students these days live in a world of interactive technology which gives access to new worlds of information. They also want to interact with their peer group, learn from each other, and not work in isolation. And educators need to keep that in mind, familiarize themselves with these emerging technologies and innovative approaches to teaching.

The answers lie in 3D classrooms…

Why 3D classrooms?

As the pandemic waxes and wanes, it has become obvious that we need to get back to normal – the new normal. This is particularly important for the younger generation that has already had to adjust to a transition from offline classes to online classes, which had reduced social interaction with their peer groups and isolated them to a considerable degree. But now, once again, they are having to readjust to a new way of learning – a hybrid one. This includes a return to offline classes and a continuation of online classes.

So how are 3D classrooms relevant to this new system of education? What makes them uniquely suitable to today’s world? And what are the benefits of 3D classrooms?

The time is right: The concept of Zoom calls has palled on students. With very little interaction with their teachers and peers, students now find online classes monotonous and boring. These issues are effectively dealt with in 3D classrooms which bring students together, offering more opportunities for interactivity and innovation.

Cutting edge visualizations: Enabling teachers to explain concepts and provide examples in a way traditional classroom teaching cannot, bringing concepts alive. Hence, teacher, and student friendly.

Familiar territory for students: Because most of them are already familiar with 3D gaming and the Metaverse. 3D classrooms merely extend the same concepts, packaged to facilitate the learning process in an interactive fashion.

Makes learning a pleasure: A far cry from the normal classroom experience, 3D classrooms ensure that the process of learning is interesting and exciting. Ensuring students are receptive and assimilate information more readily.

No limitations on numbers: Unlike traditional classroom learning, 3D classrooms have no set limits on the number of participants, thereby allowing large numbers of students, parents’, and educators, to interact on the same platform.

Evolving curriculum: Relevant to future requirements, designed to be more up to date, with a futuristic perspective.

Multiple teaching options: Offering educators greater flexibility and power to teach at an altogether new level, which was impossible to fathom, to date.

In conclusion

With the passage of time, we have observed a sea change taking place, globally, post-pandemic, in every sphere of life. And the one area where this has been most impactful, is in the field of education. While traditional methods of teaching and learning cannot be tossed aside completely, it is undoubtedly time to introduce new methods which are remote and tech-based i.e., 3D classrooms.

3D classrooms are uniquely designed for the students of today, who have not only lost interest in offline learning, but are already bored with normal video conferencing. Their exposure to high-end computer graphics, glossy animation, immersive gaming, etc., make them prime candidates for 3D classrooms, which offer them exciting, interactive ways to learn – in partnership with their peers and educators.

Teachers and educators too, find 3D classrooms provide them with greater flexibility, allowing them to reach out to larger numbers of students, in ways that facilitate the teaching process, with greater rewards. All in all, it’s a win-win situation.

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